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Fat plaster wall

Firty plaster wall material made 100% with Substance Designer, the only thing that is not procedural was the graffiti. Rendered with SD Iray

I decided to give a shot on creating a procedure dirty plaster wall material to familiarize myself a bit more with substance designer. The goal was just to create a material based on a photo reference and learn new things on the go. Thanks to Josh Lynch at the mentor coalition for feedback and helping me to push this to the next level.

The bitmap from textures.com I used to blend in a few graffiti.

The bitmap from textures.com I used to blend in a few graffiti.